Rocío Salado Rubio

Pixel artist. A video game lover who, when it's not creating games, is playing them non-stop.

A very wild beach plenty of grass and palms where some monkeys that seems to have had a shipwreck are surviving fishing, with handmade boats, barrels and beds, some nets and fishing bait. There's also two monkeys, one with a mask that cleans it and another

BITMATES (2021 - 2022)
Sanguine Point
- Props.
- Character Animation.
- UI/Icons.
- Tiles. (Made by me, not in-game)

BITMATES (2021 - 2022)
Mount Cinder
- Props.
- Tiles. (Made by me, not in-game)

A very lava flooded and rocky terrain plenty of lowers, succulents and crystals. Some bones are visible, some ruins and a few od dead palm trees.
A warrior carrying a sword with two blades breathing in idle, running and attacking in a combo.

AUGURIUM (2024 - 2025)
Main character (discarded)
- Animations for a presentation.

UNANNOUNCED FACTORY GAME (2025)
TBD
- Background art.
- Scenario Tiles.
- Props & Animations.

HOUSE OF TOYS (2024 - 2025)
Cutscene
- Cutscene for character presentation.

An intro cutscene as a presentation for a game where plush toys of animals are evil beings in a house.

STREAM RAIDERS (2022 - 2023)
(Shut Down) Characters
- ~120 Character designs.
- ~120 Character animations

BASE WARS (2020 - 2021)
Cover art
- Cover art.
- Characters design & animations.
- Props design & animations.
- Background art.
- All UI elements and menues.

A cover where a lot of rusted iron sheets are screwed together shaping the silhouette of the Pokemon Arceus

POKÉMON SOMBRAS DE ARCEUS (FAN GAME) (2024 - 2025)
Cover art
- Cover art.
- Some UI elements and menues.

And more!

Would you like me to be part of your team?
Contact me! I would love to hear about your project!