Rocío Salado Rubio

Pixel artist. A video game lover who, when it's not creating games, is playing them non-stop.

A very wild beach plenty of grass and palms where some monkeys that seems to have had a shipwreck are surviving fishing, with handmade boats, barrels and beds, some nets and fishing bait. There's also two monkeys, one with a mask that cleans it and another
BITMATES (2021-2022) Sanguine Point: Props, Character Animations, UI / Icons, Tiles (Not in-game)

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BITMATES (2021-2022) Mount Cinder: Props, Tiles (Not in-game)
A very lava flooded and rocky terrain plenty of lowers, succulents and crystals. Some bones are visible, some ruins and a few od dead palm trees.

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A warrior carrying a sword with two blades breathing in idle, running and attacking in a combo.
AUGURIUM (2024-2025) Main Character: Animations for a presentation
CATCHKING (2022) Market: Background Art, Scenario Tiles, Props, Animations

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Robots and machines with conveyor belts on a blue grass land with gray walls
FACTROY GAME (2025) Small Land: Background Art, Scenario Tiles, Props, Character Designs
THE HOUSE OF TOYS (2024-2025) Cutscene: Cutscene animation for characters presentation
An intro cutscene as a presentation for a game where plush toys of animals are evil beings in a house.
STREAM RIDERS (2022-2023) Characters: ~120 Character Designs, ~120 Character Animations
BASE WARS (2020-2021) Game Art: Cover Art, Character Designs & Animations, Props Designs & Animations, Background Art, Tiles, All UI Elements and Menues

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A cover where a lot of rusted iron sheets are screwed together shaping the silhouette of the Pokemon Arceus
POKÉMON SOMBRAS DE ARCEUS (2023) Fan Game: Cover Art, UI Elements, Menues

And more!

Would you like me to be part of your team?
Contact me! I would love to hear about your project!